Tower Level 8 Quests

Side Quest: Black Book
Reward: Ancient Magi Ring


 * Take it: +1 Kane, Maeve, & Whisper/ -1 Aeric & Boron
 * Leave it: +1 Aeric & Boron/ -1 Kane, Maeve, & Whisper
 * Let the party decide (50% chance Leave book): +1 Aeric & Boron/ -1 Kane, Maeve, & Whisper
 * Let the party decide (50% chance Take book): +1 Kane, Maeve, & Whisper/ -1 Aeric & Boron

Side Quest: Grand Fountain
Sacrifice some stats to activate main fountain (gives 15 statpoints)


 * Sacrifice: +1 Boron & Whisper/ -1 Aeric, Rakhem, & Kaela
 * Leave it be: +1 Aeric & Rakhem/ -1 Boron, Whisper, & Kaela
 * Let the party decide (50% chance "Drink"): +1 Boron, Whisper, & Kaela/ -1 Aeric & Rakhem
 * Let the party decide (50% chance "Leave"): +1 Aeric, Rakhem, & Kaela/ -1 Boron & Whisper

History of the Tower Avatar (Pt 1)
In this room you will get the first part of the Tower Avatar's history as well as having to make a tough moral choice:


 * Encourage Kane: +1 Maeve, Kaela, & Rakhem/ -3 Kane
 * Encourage others: +2 Kane/ -1 Maeve, Kaela, & Rakhem
 * Let party decide (50% chance): +2 Kane/ -1 Maeve, Kaela, & Rakhem
 * Let party decide (50% chance): +1 Maeve, Kaela, & Rakhem/ -2 Kane

Side Quest: History of Artara
The objective of this quest is to unlock a secret room using a code. Individual pieces of the code can be discovered by interacting with "Bookstands" - there are 5 which are part of this quest. After interacting with all of the 5 volumes we have get the following code composed of roman numbers: "III, V, I, IV, XI". These numbers must be then translated onto the clocks at the entrance to the "Council Library" sector of this floor, starting from top to bottom. Once the clock faces have had their time set correctly the northernmost room will be unlocked.

Side Quest: Into the Unknown
Activate all four levers and then enter a secret vault via the portal near the entrance to complete the quest.