Combat Mechanics

The combat mechanics are easy to learn and easy to master.

Character Sheet
The charecter sheet has all the attributes and stats that pertain to the Hero. There are 4 base attributes and these base attributes affect 2 seperate stats, this generally makes one or more base attribute very desireable for any particular Hero. Base attributes are increased by level and can also be influenced by gear, quests and other interactables within the tower.

Base Attributes: Might, Speed, Mastery, Life
 * Maximum base Attributes are capped at 30 (not including Enchant Scrolls/Fountains).
 * Maximum Attributes (Base + Items Bonuses) are capped at 50.
 * If you use Enchant Scrolls/Fountains to raise an attribute over the max base of 30 and you reset your attributes you will no longer be able to raise that attribute over 30.

Armor and Armor Penetration

Resistance and Magic pentration

Cool Downs
Cool Down reduces the down time of being able to use a skill. A negative value (bonus) reduces the Cool Down while a positive value (penalty) increases the Cool Down.

Skill Power
Skill power can be built directly or as a secondary stat from Mastery.

Skill Power affects all stats on the skill page in (green).

Critical Chance
Only attacks can be critical and the base damage that a critical hit applies is 200%.

Status Effects